Bastet info
IsleOfSkyeWWTA :: IC :: Garou Tribes and other breeds allowed :: Garou Tribes and other breeds allowed
Page 1 of 1
Bastet info
Bastet
1. The Bastet are obsessed with secret knowledge and are always pursuing and hoarding it. Many are great magicians, others are great warriors, but they are rarely pack animals and generally work alone.
2. The Bastet, like the Kitsune, were created by Luna (whom they call Seline). Rather than given a specific purpose, each tribe attempts to fill a gap where others didn't quite catch on.
3. Garou (and some others) refer to them as the Eyes of Gaia
4. All Bastet speak a common language of chirps, meows, howls, cries, snarls, and rumbles, as well as a more elaborate system of sniffs, licks, stares, whisker twitches, and postures. This ancestral tongue, while limited, crosses all cultures, breeds, and forms, enabling a Nigerian Simba in Crinos form to speak to a British Khan in Homid.
5. Unlike Garou who learn most of their Gifts from spirits, Bastet most often learn from other werecats, or by “stealing” them from other shapeshifters. They have a much easier time instructing one another in Gift-use than do the Garou; it generally only takes a single night of instruction for one werecat to impart a Gift to another.
6. In addition to the usual heightened senses, Bastet possess padaa, a sense that combines smell and taste from a distance. To use it, a Bastet opens his mouth, flares his nostrils, and inhales. The air passes across his tongue and an organ in the roof of his mouth, allowing him to perceive multi-sensory details about the world around him.
7. Bastet can't side step (with out help of a gift)
******************************
Weaknesses
All werecats have a Yava, a three-folded tribal weakness that is a highly guarded secret of the tribe in question.
Abuse of a Yava could result in the annihilation of the tribe.
***************************************
Breeds
The Bastet have three Breeds
Homid - who are born from humans
Metis - who are born from the union of two Bastet. Despite suffering from deformities and defects, Metis are treated as equals within werecat society
Feline - who are born from the great wild cats and are becoming rarer with each passing day
*************************
Pryio
Werecats have no Auspices, instead relying on a Pryio (also known as "Moon-Favor") to determine their place and how the cat approaches life and handles the challenges thrown their way. While it is often determined by the time of day in which the Bastet achieved her First Change, Pryio can shift if the Bastet undergoes a severe life change.
Daylight - open and direct, they tend to be diplomats, warriors, lawgivers, and protectors.
Twilight - questioners and seekers, they tend to be detectives, lawyers, spies, or mystics
Night - often withdrawn and reclusive, they tend to be assassins, scholars, scientists, and practitioners of dark magics.
**********************************
Forms
Bastet have access to five forms. Two of them incite the Delirium.
Homid - regular human
Sokto - near-human
Crinos - human-cat hybrid, incites a dampened form of the Delirium
Chatro - primordial cat-form, incites full Delirium
Feline - regular cat
***************************
Tribes
The Tribes of Bastet include:
* Bagheera - Werepanthers/Wereleopards of Africa and Asia
* Balam - Werejaguars of South America
* Bubasti - Werekyphur of Egypt
* Khan - Weretigers of Asia
* Pumonca - Werecougars of North America
* Qualmi - Werelynx of North America
* Simba - Werelions of Africa and Gir in India,
* Swara - Werecheetahs of Africa.
***Ceilican, Fae-tied werecats of Europe, but most died out hundreds of years ago. What remained were further decimated (or turned) by the Black Spiral Dancers recently. There may be a handful of them left untainted, but probably an equal handful left that now stand beside the Dancers as the Hellcats.
*** One last "Tribe" may get a mention: the Khara were the Sabretooths of North America. They may have been the first Tribe, or may not. Since they were killed by an Ice Age, that may never be known.
*********************************
Organization
1. With the exception of the Simba, Bastet are solitary hunters, with little motivation to form a cohesive, interactive society of their own.
2. Werecats generally judge another of the Folk on his or her individual merits.
3. Bastet hold honor dear, but it is honor to one’s self, one’s word, one’s Kin and kind, to the earth, and to one’s secrets — not to a system of rank or prestige.
4. Bastet can and do gather into temporary prides, where a rough hierarchy is quickly established and frequently contested.
5. Spirit allies, called Jamak, assist werecats who perform some great kindness for their mortal cousins.
** Vampires and wizards often join werecat quests, and even the hated Garou serve a common purpose at times.
******************************************
Hierarchy
Bastet nonetheless recognize a hierarchy. It does not denote absolute authority as it would among the Garou, but rather polite deferment and acknowledgement of experience. Bastet titles always have a social meaning outside of their rank.
Rank 1 - Tekhmet: "Little One". A term of address (usually condescending) from elder cat to a youngster.
Rank 2 - Akaa: "Truthchaser". An honorific between Bastet of equal rank.
Rank 3 - Tilau: "Accomplished Friend". A respectful title of address denoting experience and accomplishment.
Rank 4 - Ilani: "Wonder Favored". A title used when flattering another Bastet.
Rank 5 & 6 - Bon Bhat: A respectful term for an elder, also used to greet the host when attending a Taghairm in a foreign land for the first time.
When Bastet meet, it is Taghairm, a neutral meeting ground sanctified by rituals and protected by the spirits. Taghairm is a way to settle disputes, share information, and brag.
*********************************
The Karoush
There is a code of conduct among the Bastet known as 'the Karoush', and it's basic principles are as follow:
Honor Yourself
Honor Your Word
Honor Your Kin and Kind
Honor Your Earth
Honor Your Silence
Rank and Renown
Bastet follow the ideals of Ferocity, Honor and Cleverness. Their Ranks are gained by having the total amount of renown listed below, in any combination of these three categories. The amounts have been house-ruled to match those needed by Ragabash, for a fairer progression.
Tekhmet:= 3 Renown
Aka:= 7 Renown
Tilau: = 13 Renown
Ilani:= 19 Renown
Bon Bhat: =25 Renown
1. The Bastet are obsessed with secret knowledge and are always pursuing and hoarding it. Many are great magicians, others are great warriors, but they are rarely pack animals and generally work alone.
2. The Bastet, like the Kitsune, were created by Luna (whom they call Seline). Rather than given a specific purpose, each tribe attempts to fill a gap where others didn't quite catch on.
3. Garou (and some others) refer to them as the Eyes of Gaia
4. All Bastet speak a common language of chirps, meows, howls, cries, snarls, and rumbles, as well as a more elaborate system of sniffs, licks, stares, whisker twitches, and postures. This ancestral tongue, while limited, crosses all cultures, breeds, and forms, enabling a Nigerian Simba in Crinos form to speak to a British Khan in Homid.
5. Unlike Garou who learn most of their Gifts from spirits, Bastet most often learn from other werecats, or by “stealing” them from other shapeshifters. They have a much easier time instructing one another in Gift-use than do the Garou; it generally only takes a single night of instruction for one werecat to impart a Gift to another.
6. In addition to the usual heightened senses, Bastet possess padaa, a sense that combines smell and taste from a distance. To use it, a Bastet opens his mouth, flares his nostrils, and inhales. The air passes across his tongue and an organ in the roof of his mouth, allowing him to perceive multi-sensory details about the world around him.
7. Bastet can't side step (with out help of a gift)
******************************
Weaknesses
All werecats have a Yava, a three-folded tribal weakness that is a highly guarded secret of the tribe in question.
Abuse of a Yava could result in the annihilation of the tribe.
***************************************
Breeds
The Bastet have three Breeds
Homid - who are born from humans
Metis - who are born from the union of two Bastet. Despite suffering from deformities and defects, Metis are treated as equals within werecat society
Feline - who are born from the great wild cats and are becoming rarer with each passing day
*************************
Pryio
Werecats have no Auspices, instead relying on a Pryio (also known as "Moon-Favor") to determine their place and how the cat approaches life and handles the challenges thrown their way. While it is often determined by the time of day in which the Bastet achieved her First Change, Pryio can shift if the Bastet undergoes a severe life change.
Daylight - open and direct, they tend to be diplomats, warriors, lawgivers, and protectors.
Twilight - questioners and seekers, they tend to be detectives, lawyers, spies, or mystics
Night - often withdrawn and reclusive, they tend to be assassins, scholars, scientists, and practitioners of dark magics.
**********************************
Forms
Bastet have access to five forms. Two of them incite the Delirium.
Homid - regular human
Sokto - near-human
Crinos - human-cat hybrid, incites a dampened form of the Delirium
Chatro - primordial cat-form, incites full Delirium
Feline - regular cat
***************************
Tribes
The Tribes of Bastet include:
* Bagheera - Werepanthers/Wereleopards of Africa and Asia
* Balam - Werejaguars of South America
* Bubasti - Werekyphur of Egypt
* Khan - Weretigers of Asia
* Pumonca - Werecougars of North America
* Qualmi - Werelynx of North America
* Simba - Werelions of Africa and Gir in India,
* Swara - Werecheetahs of Africa.
***Ceilican, Fae-tied werecats of Europe, but most died out hundreds of years ago. What remained were further decimated (or turned) by the Black Spiral Dancers recently. There may be a handful of them left untainted, but probably an equal handful left that now stand beside the Dancers as the Hellcats.
*** One last "Tribe" may get a mention: the Khara were the Sabretooths of North America. They may have been the first Tribe, or may not. Since they were killed by an Ice Age, that may never be known.
*********************************
Organization
1. With the exception of the Simba, Bastet are solitary hunters, with little motivation to form a cohesive, interactive society of their own.
2. Werecats generally judge another of the Folk on his or her individual merits.
3. Bastet hold honor dear, but it is honor to one’s self, one’s word, one’s Kin and kind, to the earth, and to one’s secrets — not to a system of rank or prestige.
4. Bastet can and do gather into temporary prides, where a rough hierarchy is quickly established and frequently contested.
5. Spirit allies, called Jamak, assist werecats who perform some great kindness for their mortal cousins.
** Vampires and wizards often join werecat quests, and even the hated Garou serve a common purpose at times.
******************************************
Hierarchy
Bastet nonetheless recognize a hierarchy. It does not denote absolute authority as it would among the Garou, but rather polite deferment and acknowledgement of experience. Bastet titles always have a social meaning outside of their rank.
Rank 1 - Tekhmet: "Little One". A term of address (usually condescending) from elder cat to a youngster.
Rank 2 - Akaa: "Truthchaser". An honorific between Bastet of equal rank.
Rank 3 - Tilau: "Accomplished Friend". A respectful title of address denoting experience and accomplishment.
Rank 4 - Ilani: "Wonder Favored". A title used when flattering another Bastet.
Rank 5 & 6 - Bon Bhat: A respectful term for an elder, also used to greet the host when attending a Taghairm in a foreign land for the first time.
When Bastet meet, it is Taghairm, a neutral meeting ground sanctified by rituals and protected by the spirits. Taghairm is a way to settle disputes, share information, and brag.
*********************************
The Karoush
There is a code of conduct among the Bastet known as 'the Karoush', and it's basic principles are as follow:
Honor Yourself
Honor Your Word
Honor Your Kin and Kind
Honor Your Earth
Honor Your Silence
Rank and Renown
Bastet follow the ideals of Ferocity, Honor and Cleverness. Their Ranks are gained by having the total amount of renown listed below, in any combination of these three categories. The amounts have been house-ruled to match those needed by Ragabash, for a fairer progression.
Tekhmet:= 3 Renown
Aka:= 7 Renown
Tilau: = 13 Renown
Ilani:= 19 Renown
Bon Bhat: =25 Renown
IsleOfSkyeWWTA :: IC :: Garou Tribes and other breeds allowed :: Garou Tribes and other breeds allowed
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum